Masters of Doom
Books | Biography & Autobiography / Business
4.2
(68)
David Kushner
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams
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More Details:
Author
David Kushner
Pages
368
Publisher
Random House Publishing Group
Published Date
2004-05-11
ISBN
0812972155 9780812972153
Ratings
Google: 5
Community ReviewsSee all
"I loved this book to the point where I was dreading finishing it. The story of id and the creation of the FPS genre is fascinating. The author weaves a pirates of silicone valley kind of story and it’s leads, the two Johns (Romero and Carmack), are such interesting real life characters. If you’re interested at all in the history of PC gaming then this book is for you! "
"A fantastic reportage by David Kushner on the creators of Doom and Wolf 3D. Gives a peek into the lives of the two Johns who created many memorable video games. Will Wheaton was simply superb in his narration.<br/><br/>I still worry a bit about the narrative fallacy. You can get an impression that just these two guys created a revolution (along with people at id Software) alone. It might be true but the skeptic in me still refuses to believe. I somehow missed the culture / social context of other development that happened during that era, which led to the revolution. Remember, we know Edison as the inventor of the light bulb but a detailed examination of the history will say the otherwise. But anyway, this is just a nitpick, in such an excellent writing.<br/><br/>(Originally published at http://santhoshguru.com/2018/03/18/masters-of-doom/)<br/>"